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GullySales

E-commerce · Board Games & Puzzles

Hobby gamers read reviews for hours and then buy the game they were already going to buy.

The strategy buyer is an enthusiast. They have a shelf, a group that meets, a list of games they want and a favourite reviewer. They are not scanning a toy aisle, so general ads and festival offers are wasted on them.

A 90-minute audit call and a written, scored report. Turnaround, reporting and term are agreed in writing after the audit.

In one paragraph

Strategy games online are the board games built on planning, resource management, area control and tactics, bought by hobbyists and by adults who have outgrown mass-market games, and chosen on complexity, play time and replay value. GullySales works on how your listings place the game for the right player, how reviewers and communities are reached, and how expansions are sold.

They decide by comparing: how heavy is it, how long does it take, will it work with two players, is it better than the one I already own?

Last updated 7 Oct 2026.

Who it is for

This is written for you if you sell strategy games online.

  • Importers and retailers of hobby-level board games
  • Indian designers with a strategy title and a small print run
  • Sellers of expansions, sleeves, inserts and playmats
  • Game cafes that sell games from their library to regulars

Not for

It is not the right fit if.

  • A seller whose stock is mostly mass-market games and wants hobbyists to find it
  • A publisher who will not send review copies or answer rules questions from players

How buyers choose

What decides the sale of strategy games.

  1. Weight, time and player count

    Hobby buyers use shorthand: light, medium or heavy, an evening, best at three. They ask whether it is good at two players, since many play as a pair.

  2. Reviews and a ranked list

    Reviewers on YouTube and hobby sites carry the decision. A buyer arrives at your page already half sold, and checks price, edition and availability.

  3. Edition, language and what is in the box

    Which print run, whether the rules are in English, whether the expansions and promo cards come with it. A buyer checks the edition against the review they watched.

  4. Components and storage

    Wooden tokens against plastic, board quality, a box insert. Collectors buy sleeves and organisers with the game.

Where sales are lost

What usually goes wrong when you sell strategy games online.

In the words sellers use on the first call.

  • “We list on Amazon and nobody knows our game”

    A strategy title with no reviews sits behind well-known games. The hobbyist trusts a reviewer, not a marketplace listing.

  • “Players ask rules questions and we have no one to answer”

    A heavy game generates questions. When the publisher does not reply, the buyer posts the confusion on a forum for everyone to read.

  • “Expansions sit unsold”

    A buyer who loved the base game is the best customer for the expansion. Nobody tells them it exists.

What we do

What you get for strategy games.

Each deliverable and what it is there to change.

  1. A hobby fact sheet for each game

    Weight, time, best player count, edition, components and rulebook language, set out the way a hobbyist reads.

  2. A reviewer and community list

    Names and channels of the people who cover games like yours, with what to send and how to follow up.

  3. A rules support page

    A frequently-asked-rules page and a contact route, so questions are answered where others can see the answer.

  4. An expansion map

    A page that shows which expansions work with which base game and what each adds.

How the result is measured

  • Purchases
  • Conversion rate
  • Customer acquisition cost
  • Repeat purchase rate
  • Expansion and accessory attach rate
  • Review copies sent and videos published

Recorded as a baseline before work starts, so every later report has an honest comparison.

How it works

From your first message to the first report.

No open-ended retainer. Every step gives you something in writing.

  1. First

    Free audit call

    90 minutes with whoever handles your enquiries: how they arrive, how fast they are answered, where they are lost.

  2. After the call

    Written, scored report

    Six areas scored, fixes ranked by return and cost. If you want our help, the scope, the fee and the reporting come with it, in writing.

  3. Before work starts

    Baseline recorded

    Enquiries by source, reply time, conversion and cost per order, written down so every later report has an honest comparison.

  4. After the baseline

    The first fix goes live

    Usually the cheapest one on the report: reply time, a follow-up sequence or the marketing-to-sales handover.

  5. As agreed

    Report against the baseline

    What moved, what did not, and what changes next, in plain words. How often you get it is set in writing before work starts.

  6. At renewal

    Renew on the numbers

    The term ends and you decide whether to continue from the results. The length is agreed in writing before anything starts.

What we need from you

What to have ready before the audit call.

None of it has to be tidy. We read what you have.

  • Your games with edition, language and print run
  • Reviewers who have already covered your titles
  • Rules questions you receive and how you answer them
  • Which games sell with which expansions
  • Your stock and any pre-order history

Selling in India and abroad

Selling strategy games beyond your own market.

Where you sell decides sizes, units, seasons and returns. We work from Bengaluru and have no overseas office, so for a new country we start from your own sales and the platforms you already use.

  1. The hobby is international

    A strategy buyer anywhere reads the same reviewers. Indian designers can reach players abroad through a crowdfunding campaign or a distributor, and the first step is your current overseas orders.

  2. Rulebooks and distribution

    A rulebook in English serves most hobby markets, and a distributor who holds stock in the UK or the US saves buyers duty and slow postage.

FAQ

Questions about selling strategy games online.

Not here? More answers, or ask on WhatsApp.

How do I get hobby reviewers to cover my game?
Send a finished copy with a short note on who the game is for and what makes it different, and give them time. Reviewers get many boxes. The ones who reply are the ones who find the game fits their channel.
Should I run ads for a strategy game?
Narrowly. Ads work on people who already follow hobby channels and on retargeting visitors to your page. Broad ads at general audiences mostly buy clicks from people who prefer lighter games.
How do I price against imports?
Show what the buyer gets, such as edition, components and local support, before comparing price. Hobbyists will pay more for a game they can get quickly and replace parts for. We look at your costs and your rivals in the audit.
How long is the contract?
The term is agreed in writing after the audit, along with the fee and the reporting. It is never a default twelve months, and renewal is decided on the numbers against the baseline recorded at the start.
How soon will we see results?
Fixes to reply time, follow-up and your Google Business Profile are the quickest to show, because the enquiries already exist. Ads can follow soon after follow-up is in place. SEO and content take longer. How long each takes depends on your business, and the audit tells you which applies to you. Nothing here is guaranteed.
Who will actually do the work?
The person you meet on the audit call. We work from one office in Nagarbhavi, Bengaluru, with no account managers in between.
What do you need from us?
For the audit, last month's enquiries in any format and 90 minutes with whoever handles them. After that, access to the accounts the work touches, such as the website, Google Business Profile or CRM, and time for the review meetings.
What if we are not happy with the work?
Tell us and the plan changes. Everything is reported against the baseline, so a number that is not moving is visible to both sides. The term is in your written scope, and the refund and cancellation policy sets out the rest.

More in Board Games & Puzzles

Sellers of strategy games also need

Also selling from a shop, a workshop or a warehouse? See the page for retailers.

This page is part of the e-commerce section. The D2C brands page covers the arithmetic of acquisition cost and the second order for any brand.

Why us

Why owners pick GullySales over an agency.

  • Marketing and sales, as one job

    Most agencies stop at the enquiry. We also fix what happens after it: the reply, the follow-up, the quote and the CRM.

  • The person on the first call does the work

    No account managers in between. You are never handed to someone you have not met.

  • A baseline before anything starts

    Your numbers are written down on day one, so every later report compares against something honest.

  • The fee in writing, split three ways

    Our time, your media spend and production on separate lines. You always see what goes to us.

  • No guarantees we cannot keep

    The term is agreed in writing and never a default twelve months. We never promise a ranking or a lead count, because nobody controls those.

  • One office, and we say so

    Nagarbhavi, Bengaluru. We work across India by call and WhatsApp and travel when a session needs to be in person.

#257, 3rd floor, Sri Nanjundeshwara Complex, Nagarbhavi 8th Block, Outer Ring Road. How we work.

Engagement options

Ways to work with us.

Pick the size of commitment that fits. Every option starts with the free audit.

  1. Option 1

    The audit on its own

    A 90-minute call and a written, scored report. It says honestly whether you need outside help, and many fixes are ones your own team can make.

  2. Option 2

    One fix, scoped

    Start with the fix the audit ranks first, such as reply time or follow-up. The fee is in writing before anything starts.

  3. Option 3

    An ongoing programme

    We run the work, report against the baseline, and you renew on the numbers. The term and the reporting are agreed in writing first.

  4. Option 4

    Guidance for your own team or agency

    We plan, brief and check the work of your in-house team or current agency, instead of replacing them.

The offer

Start with a free audit of how your strategy games sell.

It is useful on its own, whether or not you hire us.

What you receive

  • A 90-minute call with the person who will do the work
  • A written, scored report on the six places orders leak
  • Every fix ranked by what it returns and what it costs
  • The one thing to do first, and why
  • An honest line on whether you need outside help at all
  • If you do, the scope and the fee in writing

No invoice. No obligation. No sales script.

How the audit scores you: the Order Leak Framework

Book your free audit

Tell us a little about your business so we can prepare.

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Your next practical step

Get a free audit of how you sell, and a scored report of where the work is.

90 minutes. A written, scored report. No invoice and no obligation.