AR, VR and XR development studios · Website
Build the site so a buyer can try a filter on the phone in their pocket.
A website for an immersive studio is the place where a buyer tries a demo, reads about a device and asks for a pilot. GullySales plans the structure, copy and speed so the demos run and the pages help a buyer decide.
Scope, fee, reporting and term are agreed in writing after we have read your brief and spoken to you.

What website means
A website is the page a customer lands on after searching, clicking an advert or scanning a code, and it decides whether they call or leave. GullySales builds and maintains sites that load quickly, explain the offer plainly and make the enquiry form or phone number easy to find.
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Sales and marketing for AR, VR and XR development studios, the overview.
Last updated 22 Oct 2026.
For AR, VR and XR development studios
Where it usually goes wrong, and what we would do.
“The first screen should offer something to try”
A site that opens with a looping reel gives a viewer nothing to do. A first screen that offers a phone filter or a short web scene lets the viewer try and then ask.
“Heavy media slows the site”
Videos and 3D models can make a page slow on a phone in a college or an office. Compressed media and loading only on request keep the page usable.
“Device information must be findable”
A buyer with a given headset looks for it. A device section with a page for each makes the answer one click away.
“Contact paths should match the buyer”
An agency wants a quick call, a college wants a written proposal, a developer wants a visit. A form that asks the use and the date, plus a phone and WhatsApp link, serves all three.
What we do
What we deliver for AR, VR and XR development studios.
Every deliverable, what it covers for you, and the result it is there to produce. Nothing here is an extra.
Site structure
A map of pages by use, device, demo, pilot and about, with the first click for each buyer.
Result: A buyer reaches their page in a click or two.
Demo page build
Pages that hold a web scene or filter link, a film and a request form.
Result: A buyer can try before writing.
Speed work
Compression, lazy loading and a check on a mid-range phone.
Result: Pages open without long waits on common phones.
Device and pilot pages
Plain pages for each device and a clear pilot page with scope and ownership.
Result: The buyer finds devices and pilot terms without asking.
Enquiry form and tracking
A short form with use and date, linked to the CRM and counted as a conversion.
Result: Every enquiry is logged with its source.
Accessibility and language
Readable text, captions on films and a version in a regional language where buyers need it.
Result: More visitors can use the site.
How the result is measured
- Page load time
- Bounce rate
- Enquiries from the website
Recorded as a baseline before work starts, so every later report has an honest comparison.
Who it is for
This is written for these AR, VR and XR development studios.
- Property developers and real estate marketing teams
- Brand and advertising agencies running launches
- Schools, colleges and ed-tech companies
- Corporate training and skilling teams
- Museums, tourism boards and heritage bodies
- Retail and showroom brands with a product to place at home
- Industrial and manufacturing firms needing equipment walkthroughs
- Event and exhibition organisers
How it works
How the website work runs
The work itself, in order. How an engagement starts, from your brief to a written scope, is set out on our method page.
- 1
Confirm structure and content
We agree the site's pages and content needs before design begins, drawing on website strategy where it exists.
- 2
Design the site
Every page is designed against your brand identity and checked for how it should convert a visitor.
- 3
Build and test
The site is developed and tested across devices and browsers before anything goes live.
- 4
Load real content
Actual copy, images and information about your business replace placeholder content before launch.
- 5
Launch and hand over access
The site goes live with domain, hosting and content management access clearly handed to you.
Where this fits
Three pieces of sales work, in this order.
This work sits inside sales process design, at stage 1, prospecting and lead generation. The audit comes before it, and sales management keeps it running.
Step 1
Sales audit
Find where deals are being lost and what to fix first.
Start here if you cannot say where orders are lost.
Step 2 · you are here
Sales process design
One written way to sell, from first enquiry to repeat order.
Start here if every salesperson sells differently.
Step 3
Sales management
A target, a review routine and someone who owns the number.
Start here if the team has targets and no routine.
FAQ
Questions owners ask before they call.
Not here? More answers, or ask on WhatsApp.
Should the site host the demos?
Do we need a regional language version?
How long should the site be?
How much does it cost?
How long is the contract?
Who will actually do the work?
What do you need from us?
What if we are not happy with the work?
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Your next practical step
Tell us what you are trying to grow, and we will read it before we call.
Eight short steps, mostly taps. Skip anything you would rather answer on the call.