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AR, VR and XR development studios · Website

Build the site so a buyer can try a filter on the phone in their pocket.

A website for an immersive studio is the place where a buyer tries a demo, reads about a device and asks for a pilot. GullySales plans the structure, copy and speed so the demos run and the pages help a buyer decide.

Scope, fee, reporting and term are agreed in writing after we have read your brief and spoken to you.

A developer helping a colleague test a virtual reality experience

What website means

A website is the page a customer lands on after searching, clicking an advert or scanning a code, and it decides whether they call or leave. GullySales builds and maintains sites that load quickly, explain the offer plainly and make the enquiry form or phone number easy to find.

Last updated 22 Oct 2026.

For AR, VR and XR development studios

Where it usually goes wrong, and what we would do.

  • “The first screen should offer something to try”

    A site that opens with a looping reel gives a viewer nothing to do. A first screen that offers a phone filter or a short web scene lets the viewer try and then ask.

  • “Heavy media slows the site”

    Videos and 3D models can make a page slow on a phone in a college or an office. Compressed media and loading only on request keep the page usable.

  • “Device information must be findable”

    A buyer with a given headset looks for it. A device section with a page for each makes the answer one click away.

  • “Contact paths should match the buyer”

    An agency wants a quick call, a college wants a written proposal, a developer wants a visit. A form that asks the use and the date, plus a phone and WhatsApp link, serves all three.

What we do

What we deliver for AR, VR and XR development studios.

Every deliverable, what it covers for you, and the result it is there to produce. Nothing here is an extra.

  1. Site structure

    A map of pages by use, device, demo, pilot and about, with the first click for each buyer.

    Result: A buyer reaches their page in a click or two.

  2. Demo page build

    Pages that hold a web scene or filter link, a film and a request form.

    Result: A buyer can try before writing.

  3. Speed work

    Compression, lazy loading and a check on a mid-range phone.

    Result: Pages open without long waits on common phones.

  4. Device and pilot pages

    Plain pages for each device and a clear pilot page with scope and ownership.

    Result: The buyer finds devices and pilot terms without asking.

  5. Enquiry form and tracking

    A short form with use and date, linked to the CRM and counted as a conversion.

    Result: Every enquiry is logged with its source.

  6. Accessibility and language

    Readable text, captions on films and a version in a regional language where buyers need it.

    Result: More visitors can use the site.

How the result is measured

  • Page load time
  • Bounce rate
  • Enquiries from the website

Recorded as a baseline before work starts, so every later report has an honest comparison.

Who it is for

This is written for these AR, VR and XR development studios.

  • Property developers and real estate marketing teams
  • Brand and advertising agencies running launches
  • Schools, colleges and ed-tech companies
  • Corporate training and skilling teams
  • Museums, tourism boards and heritage bodies
  • Retail and showroom brands with a product to place at home
  • Industrial and manufacturing firms needing equipment walkthroughs
  • Event and exhibition organisers

How it works

How the website work runs

The work itself, in order. How an engagement starts, from your brief to a written scope, is set out on our method page.

  1. 1

    Confirm structure and content

    We agree the site's pages and content needs before design begins, drawing on website strategy where it exists.

  2. 2

    Design the site

    Every page is designed against your brand identity and checked for how it should convert a visitor.

  3. 3

    Build and test

    The site is developed and tested across devices and browsers before anything goes live.

  4. 4

    Load real content

    Actual copy, images and information about your business replace placeholder content before launch.

  5. 5

    Launch and hand over access

    The site goes live with domain, hosting and content management access clearly handed to you.

Where this fits

Three pieces of sales work, in this order.

This work sits inside sales process design, at stage 1, prospecting and lead generation. The audit comes before it, and sales management keeps it running.

  1. Step 1

    Sales audit

    Find where deals are being lost and what to fix first.

    Start here if you cannot say where orders are lost.

  2. Step 2 · you are here

    Sales process design

    One written way to sell, from first enquiry to repeat order.

    Start here if every salesperson sells differently.

  3. Step 3

    Sales management

    A target, a review routine and someone who owns the number.

    Start here if the team has targets and no routine.

Tell us what you need Your brief is read before we call. Scope, fee and term in writing.

FAQ

Questions owners ask before they call.

Not here? More answers, or ask on WhatsApp.

Should the site host the demos?
Host light web scenes on the site and link heavy builds through a store or file transfer. GullySales plans where each demo lives so the site stays fast.
Do we need a regional language version?
If your buyers are schools or tourism bodies in a particular state, yes for the main pages. The language can decide whether the call is made. GullySales writes the pages with a native reviewer.
How long should the site be?
Only as long as the buyer needs to decide on a pilot. A few strong pages by use, plus device and pilot pages, serve better than a long list. Add pages when buyers ask questions the site does not answer.
How much does it cost?
There is no price list, because the work differs by business. The fee is scoped after we have read your brief and spoken to you, and put in writing before anything starts, split into our time, your media spend and production.
How long is the contract?
The term is agreed in writing after we have spoken, along with the fee and the reporting. It is never a default twelve months, and renewal is decided on the numbers against the baseline recorded at the start.
Who will actually do the work?
The person you speak to before anything starts. We work from one office in Nagarbhavi, Bengaluru, with no account managers in between.
What do you need from us?
Your brief, and a conversation. After that, access to whatever this work touches, such as your website, your accounts or your enquiry record, and time with the people who handle your enquiries.
What if we are not happy with the work?
Tell us and the plan changes. Everything is reported against the baseline, so a number that is not moving is visible to both sides. The term is in your written scope, and the refund and cancellation policy sets out the rest.

Your next practical step

Tell us what you are trying to grow, and we will read it before we call.

Eight short steps, mostly taps. Skip anything you would rather answer on the call.